Dr.SigmundFap

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Apr 23, 2017
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ViperDonkey is right about the two 3090 as stated by L&P he has only just started using them together so I have to ask myself why.
Also using two 3090 on large scenes would lose some of the benefit of having two cards and would be better suited on smaller scenes.
Here is the history of the GFX issue. He started with 4 and ended up with 2 Asus, which he didn't link, as KillJoys posted.

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Bane71

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Apr 21, 2020
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Don't take this the wrong way Bane but last time you didn't know what we were talking about when we mentioned Render Farms and this time you again are out of your depth, which is fine, but allow me to explain:

If I say "I plan doing 500 renders next month" and do 450, it's fine, anyone can understand that. It couldve been poor planning or I was sick or whatever. Plenty of things can happen.


But if I say "I'm using 2 3090 GPUs from now on therefore the rendering will be much faster" and then 9 months later I slip up without wanting to and admit I was only using 1 GPU all this time.. That's straight lying.


Saying "I can't find any translator to help me" when you have an e-mail of a translator that you dont even answer to offering his help is lying.


Events that change your plans are one thing, making stuff up is another.
First of all, dear friend, thank you for your respectful response to me.

Secondly, let me explain how I see the situation with video cards.
It is somewhat strange to me that you and some others do not allow the idea that L&P uses both video cards from the moment it announced this. It uses them and simultaneously performs two processing operations. In the case of processing a complex scene, with a large number of participants, etc., he combined the power of two video cards to work on one render. This is how I understood his message about combining two video cards to work on event raiders in a bar. But not in such a way as if he had used only one up to this point.
 

Dr.SigmundFap

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First of all, dear friend, thank you for your respectful response to me.

Secondly, let me explain how I see the situation with video cards.
It is somewhat strange to me that you and some others do not allow the idea that L&P uses both video cards from the moment it announced this. It uses them and simultaneously performs two processing operations. In the case of processing a complex scene, with a large number of participants, etc., he combined the power of two video cards to work on one render. This is how I understood his message about combining two video cards to work on event raiders in a bar. But not in such a way as if he had used only one up to this point.
Bane, I think you're missing the point here. The upgrade to the GFX is so he could render faster, as L&P said in his statement. It's not just about complex scenes. He mislead people into thinking this is why he performed the upgrade to his GFX. It was to serve two purposes - 1080p and faster rendering. From his own statement, he was only using one GFX until recently.
 

Old Dog

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First of all, dear friend, thank you for your respectful response to me.

Secondly, let me explain how I see the situation with video cards.
It is somewhat strange to me that you and some others do not allow the idea that L&P uses both video cards from the moment it announced this. It uses them and simultaneously performs two processing operations. In the case of processing a complex scene, with a large number of participants, etc., he combined the power of two video cards to work on one render. This is how I understood his message about combining two video cards to work on event raiders in a bar. But not in such a way as if he had used only one up to this point.
This is not a go at you my friend Bane71
Maybe L&P wording was lost in translation,who knows,but somethings concerning L&P sill don't feel right.
 

Old Dog

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Bane, I think you're missing the point here. The upgrade to the GFX is so he could render faster, as L&P said in his statement. It's not just about complex scenes. He mislead people into thinking this is why he performed the upgrade to his GFX. It was to serve two purposes - 1080p and faster rendering. From his own statement, he was only using one GFX until recently.
If I can render a 4k render in a round 20 minutes and L&P cards are at least twice as powerful as my 3070ti it makes no sense to me.
Scene Creation is the killer here
 
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Bane71

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Apr 21, 2020
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Bane, I think you're missing the point here. The upgrade to the GFX is so he could render faster, as L&P said in his statement. It's not just about complex scenes. He mislead people into thinking this is why he performed the upgrade to his GFX. It was to serve two purposes - 1080p and faster rendering. From his own statement, he was only using one GFX until recently.
I'm sorry, I'm not an expert in this field, but who assured you that L&P used only one GFX?
Just from the fact that L&P informed us that it has combined two GFX to work on complex material! Isn't that right? But it does not follow from this that he has not previously used two GFX!
The fact that in the end we do not see a faster release of updates is not evidence of how much GFX it uses. Why it is still slow is a completely different question.
 
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Old Dog

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I'm sorry, I'm not an expert in this field, but who assured you that L&P used only one GFX?
Just from the fact that L&P informed us that it has combined two GFX to work on complex material! Isn't that right? But it does not follow from this that he has not previously used two GFX!
The fact that in the end we do not see a faster release of updates is not evidence of how much GFX it uses. Why it is still slow is a completely different question.
It goes quite a bit deeper than just complex material but that is another story.
 
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Bane71

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This is exactly how I interpreted the message but since I know nothing about GPU's and they are used, I just said to myself that maybe others are right.

I still don't know if it is a possible scenario that he has been using both cards until now as well but without linking them and for this scene he linked them because 24GB ram was not enough. If how understand is correct then the reason why he is slower now could he because he could be working on two PCs, one for rendering one for creation. Since now both GPU are linked to one he is not able to work at the same speed.

Again I know nothing so I won't take any sides.
Not often, but I communicate with L&P, unfortunately in most cases he is laconic, but the communication that we have is enough for me not to believe in this nonsense, about L&P lies, at every step.

Of course, I am a person and I can be wrong about another person, but looking at the forum from the outside, where many accuse a person of constant lies, it looks like paranoia to me.

Everyone, friends, at this point I stop participating in the discussion of this topic.
 

Dr.SigmundFap

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Apr 23, 2017
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I'm sorry, I'm not an expert in this field, but who assured you that L&P used only one GFX?
Just from the fact that L&P informed us that it has combined two GFX to work on complex material! Isn't that right? But it does not follow from this that he has not previously used two GFX!
The fact that in the end we do not see a faster release of updates is not evidence of how much GFX it uses. Why it is still slow is a completely different question.
1632502785634.png

Bane, when you link your GFX they work as a pair or in tandem, as he pointed out here. If he didn't link them, then they work independently. It's highly likely he is using one rig with two GFX. One GFX is for CS and the other is for rendering.

As KillJoys said, it's most likely the CS part that is eating up most of the time. But that is due to how many characters, event locations, placement, etc. But his rendering usually takes 5 or 6 days after his CS percent moves up. If he was using both GFX he could reduce that time even further.

But I do think you're having a "lost in translation" moment.
 
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PietruccioTheHilander

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View attachment 1420330

Bane, when you link your GFX they work as a pair or in tandem, as he pointed out here. If he didn't link them, then they work independently. It's highly likely he is using one rig with two GFX. One GFX is for CS and the other is for rendering.

As KillJoys said, it's most likely the CS part that is eating up most of the time. But that is due to how many characters, event locations, placement, etc. But his rendering usually takes 5 or 6 days after his CS percent moves up. If he was using both GFX he could reduce that time even further.

But I do think you're having a "lost in translation" moment.
if he used 2 gfx for the render, he couldn't create the scene or am I wrong?
it wouldn't be better to have 2 pc
1 for the scenes and 1 for the render?
 
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Bane71

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View attachment 1420330

Bane, when you link your GFX they work as a pair or in tandem, as he pointed out here. If he didn't link them, then they work independently. It's highly likely he is using one rig with two GFX. One GFX is for CS and the other is for rendering.

As KillJoys said, it's most likely the CS part that is eating up most of the time. But that is due to how many characters, event locations, placement, etc. But his rendering usually takes 5 or 6 days after his CS percent moves up. If he was using both GFX he could reduce that time even further.

But I do think you're having a "lost in translation" moment.
Thanks for the clarification, but it's hard for me to understand. There are several factors that hinder me, insufficient technical literacy in this matter and probably an inaccurate translation.
But in any case, thank you.
 

Dr.SigmundFap

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if he used 2 gfx for the render, he couldn't create the scene or am I wrong?
it wouldn't be better to have 2 pcs
1 for the scenes and 1 for the render?
It slows down the process for rendering and you could run into program issues with the CS side or both, DAZ issues, and hardware resources problems. That's why it's recommended to either CS first then Render, CS on one rig and render on another, or use an outside source, render farming.
 

PietruccioTheHilander

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It slows down the process for rendering and you could run into program issues with the CS side or both, DAZ issues and hardware resources. That's why it's recommended to either CS first then Render, CS on one rig and render on another, or use an outside source, render farming.
I wrote wrong, I meant 2 physically separate PC
 

nexer

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Biker bar was a big scene, 25GB, NVlink bridge was working but DAZ, again :confused: did not recognize NVlink. So couldn't work a scene larger than 24GB.
I don't know if he managed to get it to work.
 

Old Dog

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Biker bar was a big scene, 25GB, NVlink bridge was working but DAZ, again :confused: did not recognize NVlink. So couldn't work a scene larger than 24GB.
I don't know if he managed to get it to work.
Over 24 GB VRAM is a shed load to use and I still doubt that the 2nd card was really needed unless he had large amounts of geometry and textures,still seems like an over kill to me.
That is a massive 48 GB with over 21,000 rendering cores and double the RTX/Tensor cores.
 
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